Virtual reality (VR) is increasingly being used in both therapy and research, offering unique opportunities for exploring and treating psychological disorders. This seminar will cover the various application possibilities of VR in the clinical context, including psychotherapy.

Participants will gain hands-on experience with different VR scenarios and psychophysiological signal visualization techniques, as well as a discussion of ethical and practical considerations related to using VR in clinical settings.

They will work in small groups to design and develop their own small VR project using the software 'Unity 3D'. Prior knowledge is not expected, but a general interest in programming languages or software development is helpful. It is advantageous if enough students can bring their own laptop.

By the end of the seminar, participants will have a deeper understanding of the potential benefits and limitations of using VR in the clinical context and acquire the skills and resources to design and conduct their own VR experiments for clinical purposes.